
Character Modeling with Maya and Zbrush: Professional Polygonal Modeling Techniques [With DVD]
Jason Patnode$49.29
$57.99
Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0. You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel
Binding Type: Paperback
Publisher: Routledge
Published: 03/13/2008
ISBN: 9780240520346
Pages: 408
Weight: 2.29lbs
Size: 9.78h x 7.40w x 0.97d
Binding Type: Paperback
Publisher: Routledge
Published: 03/13/2008
ISBN: 9780240520346
Pages: 408
Weight: 2.29lbs
Size: 9.78h x 7.40w x 0.97d
