Skip to content
  • Podcast
  • Microcast
  • Books
  • Context
  • Search
    • Podcast Programs
      • Chapters
      • Engaging the World
      • How + Why
      • Medium History
      • The Fire Problem
      • Without...
    • Podcast Series
      • Adjust Accordingly
      • Eichler Sessions
      • Environmental Justice
      • Ethnic Studies
      • Gender and Sexuality
      • Love of Food
      • Placing Equity into Practice
      • Science + Technology
      • Significance of Race
      • Sounds + Stories
      • The Grammar
    • Book Collections
      • Arts
      • Biography + Memoir
      • Business + Education
      • Children
      • Comics + Graphic Novels
      • Cooking
      • History
      • Poetry
      • Science + Technology
      • Young Adult
    • Book Lists
      • Children Bestsellers
      • Fiction Bestsellers
      • Nonfiction Bestsellers
      • Book Awards
      • Indie Next List
      • Indie Next List for Kids
  • Sign in
0

Past ForwardPast Forward

  • Podcast
  • Microcast
  • Books
  • Context
  • Search
    • Podcast Programs
      • Chapters
      • Engaging the World
      • How + Why
      • Medium History
      • The Fire Problem
      • Without...
    • Podcast Series
      • Adjust Accordingly
      • Eichler Sessions
      • Environmental Justice
      • Ethnic Studies
      • Gender and Sexuality
      • Love of Food
      • Placing Equity into Practice
      • Science + Technology
      • Significance of Race
      • Sounds + Stories
      • The Grammar
    • Book Collections
      • Arts
      • Biography + Memoir
      • Business + Education
      • Children
      • Comics + Graphic Novels
      • Cooking
      • History
      • Poetry
      • Science + Technology
      • Young Adult
    • Book Lists
      • Children Bestsellers
      • Fiction Bestsellers
      • Nonfiction Bestsellers
      • Book Awards
      • Indie Next List
      • Indie Next List for Kids

Your cart

Build Your Own PC Game in Seven Easy Steps: Using Visual Basic by Palmer, Scott

Build Your Own PC Game in Seven Easy Steps: Using Visual Basic

Build Your Own PC Game in Seven Easy Steps: Using Visual Basic

Scott Palmer

$49.99

$42.49

 
 
This item is a recurring or deferred purchase. By continuing, I agree to the cancellation policy and authorize you to charge my payment method at the prices, frequency and dates listed on this page until my order is fulfilled or I cancel, if permitted.
Build Your Own PC Game in Seven Easy Steps teaches you the skills youneed to start programming good PC games for Windows(TM). Step by step, you'llsee how to pull a game together. The first step is deciding what type of game to program (adventure, arcade, orthe ubiquitous other), and move on to planning your game, prototyping it, andproviding for interactivity with the player. Then you'll learn to incorporategraphics, use animation and 3D effects, and add music and sound. The final stepis getting your game ready to market. Throughout the book, specific coding examples in Visual Basic(TM) will show youhow to implement concepts. Relatively easy to use, Visual Basic is a good wayto learn game programming basics. You'll discover tips and techniques formaking the most of this popular programming environment in building your games.

Binding Type: Paperback
Publisher: Addison-Wesley Professional
Published: 12/18/1995
ISBN: 9780201489118
Pages: 528
Weight: 1.95lbs
Size: 9.13h x 7.41w x 1.17d

Mission

Past Forward is a public service dedicated to educational accessibility.

Podcast

Listen to episodes on our website, Apple, Spotify, or wherever you podcast.

Books

Search millions of discounted books with next business day shipping in the US.

Information

To learn more, please visit Context, Disclaimers, Policies, Terms, and Privacy Choices.

© 2014-2025 Past Forward